LEENKX

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Blender 3D Full Stack Torrent Based SDK
Create online 3D Games, Apps, websites, servers and entire worlds!

Compatible with Windows, Linux, and macOS targeting all devices ranging from desktop, web browsers, mobile phones, and game consoles!

Updated

Aug - 18 - 2025

Checksum

8b28c228944a5a22f07cf7bebb62d25b

3.3 - 4.5

Release Candidate

Demo File

Download SDK

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posted in Timeline


After a year of work the new runtime is underway! We are proud to present the new Leenkx Runtime [LNXRT] formerly known as LNXCORE (runtime makes more sense!) built from these great projects:
V8 + Kinc + Krom + uWS

The runtime has three networking flags
WITH_NETWORKING + WITH_UWS + NETWORK_DEBUG

The WITH_NETWORKING flag will include networking features in the build where the WITH_UWS is meant to toggle between network implementations where leaving WITH_UWS off includes the native socket/websocket networking we have built and WITH_UWS will switch over and include the uNetworking/uWebsockets library which is the fastest in the world. The NETWORK_DEBUG flag is for development purposes and is extremely verbose.
I am currently still moving around code cleaning up things like callbacks,threads,old code, moving into a connection pool and thread pooling and generally testing real world applications now so anyone that would like to help debug and test then please download a test build and throw it in your SDK!
I am currently on a windows laptop so the test build is for windows. For linux or mac you must compile your own to test right now!
Thank you everyone!

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